package
{
	import com.societyGames.templateExercises.TemplateCodeExercise;
	
	import flash.display.Sprite;
	
	public class Template extends TemplateCodeExercise
	{
		public function Template()
		{	
			var func:Function;
			/*func = move;
			func = subtract;
			func = getRobotX;
			func = getRobotY;
			func = getHomeX;
			func = getHomeY;*/
			//this._robotSimulation.render.showNumbers();
		}
		
		//ICodeExercise-->
		public override function evaluate():void
		{
			if (false) //TODO: Replace this with real evaluation logic!
			{
				this.queueReportSuccess();
			}
			else
			{
				this.queueReportFailure();
			}
		}
		//<--ICodeExercise
	}
}